A smart phone is one thing, but a brilliant phone is practically a supercomputer and can be much, much more. First of all, you can make cracking tests with a brilliant phone as though it were a laptop. For every level of craftsmanship quality beyond high, a brilliant phone gains one of the following abilities:
Antennae Pick. The side of the phone contains an extending coil of filament that operates as an autopick.
Fingerprinter. The brilliant phone is able to scan, analyze, and then transmit a fingerprint pressed against it. Furthermore, the gadget is able to use a scanned fingerprint to fool an electronic lock (so long as the electronic lock uses fingerprint scanning).
Identifier. The brilliant phone can make a composite facial image from a single clear photograph of a subject, then reference it through databases to identify them within 5 minutes (provided they have records in the relevant database).
Stun Gun. The brilliant phone can be used as a taser, both to damage unauthorized users and as a melee weapon. It does 1d6 electricity damage.
Vehicular Remote. The brilliant phone may be used to drive a vehicle rigged with a control device (costing $2,000). Any checks made to control or manipulate the vehicle suffer a -2d6 penalty, but otherwise use the driver’s skills as normal.